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Macbeth Homework for Feb Break


Today in some classes we had a chance to revisit one of our favorite games, Werewolf.  The story of Macbeth is, in many ways, a game of werewolf.  Many people seem ordinary on the surface, but may hid terrible secrets or harmful habits.

Included below are a list of common roles in a game of Werewolf.  If you were to make a Macbeth themed werewolf game, how might you alter the game to fit the play better?  What would each role represent?  How could you have people "Appear like an innocent flower, but be the serpent under it?"  

Here is a list of abilities common to some versions of the game:

Seer

Each night choose a player to learn if he is a Villager or a Werewolf

Werewolf

Each night, wake with the other Werewolves and choose a player to eliminate.

Villager

Find the werewolves and eliminate them.

Vampire

Each night, choose a player. That player is eliminated when a player gets their 3rd accusation the next day.

Apprentice Seer

If the Seer is eliminated, you become the Seer, waking each night to look for Werewolves.

Bodyguard

Each night, choose a player who cannot be eliminated that night (Must be different)

Cult Leader

Each night, choose a player to join your cult. If all players are in your cult, you win.

Cupid

The first night, choose two players to be linked together. If one of them is eliminated, the other is eliminated as well.

Cursed

You are on the Village team unless you are targeted for elimination by the Werewolves, at which time you become a Werewolf.

Diseased

If you are eliminated by the Werewolves, they don't get to eliminate anyone the following night.

Doppelganger

The first night, choose a player. When that player is eliminated you become that role.

Drunk

You are a Villager until the third night, when sober up and learn your real role.

Ghost

The first night, you are eliminated. Communicate to the players with single letter clues.

Hoodlum

Choose 2 players on the first night. They must die and you must be alive at the end of the game. (to win)

Moderator

You are the Moderator.

Priest

One night per game, choose a player to be protected. That player may not be eliminated at night.

Hunter

If you are eliminated, you may  immediately eliminate another player.

Lone Wolf

Each night, wake with the other Werewolves. You only win if you are the last player in the game.

Lycan

You are a Villager, but appear to the Seer as a Werewolf.

Martyr

Once per game, you may choose to be eliminated instead of the player who was eliminated during the day (before the role is revealed).

Mason

The first night, wake up to see who the other Mason is.

Mayor

Your vote counts twice.

Minion

Work with the werewolves to kill the villagers.

Old Hag

Each night, choose a player to leave the village during the next day.

Old Man

You will be eliminated on night X, where X is the number of werewolves in the game plus one.

Pacifist

You must always vote for players to not be eliminated.

P.I. (Paranormal Investigator)

One night per game, choose a player. You'll be told if that player or one of his neighbors is a Werewolf.

Prince

Survive a lynching and reveal your role.

Sorceress

Each night, look for the Seer. You win if the werewolves win.

Spellcaster

Each night, choose a player who may not speak the following day.

Tanner

You hate your job and your life. You win if you are eliminated.

Tough Guy

If the Werewolves attempt to eliminate you, you are not eliminated until the following night.

Troublemaker

One night per game, stir up trouble by calling for players to be eliminated the following day.

Village Idiot

You always vote for players to be eliminated.

Witch

You may save or eliminated a player at night once each per game.

Wolf Cub

Each night, wake with the Werewolves. If you are eliminated, the Werewolves eliminate two players the following night.